AI Insights · Timothy · April 2025
Top City Building Games on iOS in Latin America: Q1 2025
Explore the performance of the top city building games on iOS in Latin America during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the city building games category on iOS in Latin America saw varied performance across the top apps. Here’s a look at how these games fared in terms of weekly revenue, downloads, and active user trends.
SimCity BuildIt by Electronic Arts demonstrated a robust performance, with weekly revenue peaking at around $7.9K in late January. Downloads started at 11.4K at the beginning of the quarter and gradually decreased to 4.7K by the end of March. The game maintained a high number of active users, starting at 50.7K and slightly decreasing to 36.6K towards the quarter's end.
Merge County from Microfun Limited showed stable revenue, peaking at approximately $3K in mid-March. Downloads were relatively low, with a significant increase to 1.5K in mid-February. Active users increased from 898 to 1.4K by the end of the quarter.
Triple Match City, developed by Radiant Cat Studio, saw its revenue peak at $2.2K in mid-January. Downloads fluctuated, with a notable increase to 592 in early March. Active users grew from 815 to 1.2K by mid-March.
Global City: Building games by MYGAMES MENA FZ LLC experienced a decline in revenue, starting at $1.5K and ending at $1.1K. Downloads had a significant drop from 3.7K to 671 over the quarter. Active users also tapered from 1.6K to 805 by the end of March.
Finally, Isekai:Slow Life from Mars Era Limited showed a decline in revenue, starting at $1.1K and reducing to $590 by the quarter's end. Despite low weekly downloads, active users increased from 1.6K to 2.7K by the end of March.
These insights highlight the dynamic nature of the city building games market on iOS in Latin America. For more detailed analysis and additional insights, visit Sensor Tower.